Assass creed end of snake quest4/18/2023 Let me be the hero and punch the baddies with my fists or whatever.įighting Septimius was about what you would expect from a final fight in an Assassin’s Creed game. It’s why Batman Arkham Knight is my least favorite Arkham game -ĭon’t force me into a damn vehicle. It’s why the first Mass Effect will never be the best in the series. It’s the very reason why I still haven’t played Assassin’s Creed IV: Black Flag. I’m probably in the minority here (again), but I hate being forced into vehicles and vehicle related battles in video games. Because…well, we had to be forced onto a boat again. Next we begin a string of battles as Aya, the first of which is on a boat. I don’t know anything about animals, and never did much research on eagles, even after the first game, but this revelation was cool and unexpected.īut it really was the only thing I really liked in all of this. What I did like from the beach scene, however, was the reveal of the assassins symbol. I don’t believe the couple should have split at the end…and that’s where I’ll leave that. The writing is what killed the relationship here. If Ubisoft’s goal was to create a cold woman, I guess they succeeded. But, after this scene, it really impacted my opinons of them, Aya more so than Bayek. Abubakar Salim (the voice behind Bayek) portrayed that really well.īayek and Aya are by and large the best protagonists in the series thus gfar. He seemed to plead for a second, stating “let the gods decide.” You could hear it in his voice that he didn’t want to leave Aya. For all his fighting, he had lost everything, even the one thing we could have all sworn was safe and sacred.ĭespite that feeling, however, Bayk didn’t put up much a fight. I felt truly sorry for Bayek in this sequence. Despite their situation, they showed genuine love towards one another.įor them to be at the end of their Journey, and Aya to suddenly want to end it? It doesn’t make sense. ![]() The entire game, whenever we see Bayek and Aya, they were being generally wonderful to each other. We’ll start with the beach scene, the incredibly forced break up. Now, I’m going to go back through these scenes, and break down what’s wrong with all of this. Miles finds her as she is coming out of the Animus, and asks her to join him, to which she eventually agrees. The last we see of her is shortly after her camp is attacked, and Dee is supposedly killed, Dr. We don’t even end the game in the real world, with Layla. She tells him how Aya died when Khemu died, and that she is now known as Amunet. Aya subtly threatens the queen, letting her know that she make it around to her in time.Īya leaves, and she has a brief monologue about being a “hidden one”, and writes to Bayek to inform him that their cycle of vengeance has ended, and that she is founding a bureau (aka a “brotherhood”) in Rome. There’s a small time skip, and we see Aya walking in on Cleopatra with her child. The final battle places you in Rome, where you slay Septimius, and then move on to lead the assassination on Caesar during a meeting. You play as Aya for the final two fights, one of which consists of another forced sea battle. Can’t forget that.īayek drops the eagle skull that was on his outfit onto the sand, stating that he is no longer a father or a lover, and that their creed was finished, and…he walks away.Īya picks up the skull and it reveals the imprint of what we know as the Assassin’s Creed symbol. Oh, and that their love was never possible. That their love was lost the day their son, Khemu, died. ![]() On the beach, Aya informs Bayek that they’re breaking up. The beginning of the end starts with Bayek and Aya standing on a beach with Aya preparing to set sail to Rome to kill Septimius and Caesar, and finally complete her (and Bayek’s) cycle of vengeance. While the story of Origins is the beginning of the creed as we know it, and how the idea of the “Brotherhood” came to be, it’s ending doesn’t leave anything to the imagination. This is strictly about my thoughts on the ending itself. These endings sent my mind racing with possibility. They leave so much up to the viewer and anything could happen afterwards. Of those, I only confused the endings of Brotherhood and Revelations, somehow. I remember most of all of the endings, save for Assassin’s Creed IV: Blag Flag, Syndicate, and Union. The Assassin’s Creed series has had some pretty great and, in my (possibly) unpopular opinion, memorable endings. Sometimes they can even make you want to play the game you just beat even more, and explore all over again. It brings about a sense of accomplishment to me. I love closure and finality in regards to stories. Endings are some of my favorite parts of video games.
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